Whaaat?? 18mb?? This can't be! Basically all what I am loading is 2 small sprite grids with ~70 Kbs altogether. Maybe I am just loading them more than once resulting in that ..
So, I tried Orwel's Dev-C++ 5.4.2 and it compiled. However, when I come to run the exe, nothing opens. Tried using debugging mode, and some very weird stuff happened.
1-I placed breakpoints all over the 2 files (the main and the header file), but the debugger would ignore everything, and jumps into this line:
http://i33.servimg.com/u/f33/16/27/78/35/screen12.png
2-I clicked on 'next line', and the debugger moved normally to the next line:
http://i33.servimg.com/u/f33/16/27/78/35/screen13.png
3-I clicked on 'next line' once more expecting that the debugger would enter the main function, but then:
http://i33.servimg.com/u/f33/16/27/78/35/screen15.png
It jumped to the closing bracket of the function 'breakpoints invalid'..
4-Tried clicking 'next line' 3 more times, and I received a 'segmentation fault':
http://i33.servimg.com/u/f33/16/27/78/35/screen16.png
5-Clicking on ok with 'show CPU window' checked:
http://i33.servimg.com/u/f33/16/27/78/35/screen17.png
:
Thanks ne555, I appreciate your time and dedication =)
It's been a while again. Enjoy the new features. :)So, I tried Orwel's Dev-C++ 5.4.2 and it compiled. However, when I come to run the exe, nothing opens. Tried using debugging mode, and some very weird stuff happened.
1-I placed breakpoints all over the 2 files (the main and the header file), but the debugger would ignore everything, and jumps into this line:
http://i33.servimg.com/u/f33/16/27/78/35/screen12.png
2-I clicked on 'next line', and the debugger moved normally to the next line:
http://i33.servimg.com/u/f33/16/27/78/35/screen13.png
3-I clicked on 'next line' once more expecting that the debugger would enter the main function, but then:
http://i33.servimg.com/u/f33/16/27/78/35/screen15.png
It jumped to the closing bracket of the function 'breakpoints invalid'..
4-Tried clicking 'next line' 3 more times, and I received a 'segmentation fault':
http://i33.servimg.com/u/f33/16/27/78/35/screen16.png
5-Clicking on ok with 'show CPU window' checked:
http://i33.servimg.com/u/f33/16/27/78/35/screen17.png
:
Thanks ne555, I appreciate your time and dedication =)
Changes - Version 5.11 - 27 April 2015
The solution: i rename the c: mingw folder and everything start working. Auto tune vocals. Coding ALL How-tos Win 10 Win 8 Win 7 Win XP Win Vista Win 95/98 Win NT Win Me Win 2000 Win 2012 Win 2008 Win 2003 Win 3.1 E-Home Office PC Games Con Games Drivers Linux Websites E-Photo Hardware Security Coding PDAs Networks iPhone Android Database CPUs Solaris Novell.
Pioneer ddj sb3 with traktor pro 3. Jan 15, 2019 Hello, I have the same issue. DDJ-SB3 doesn't work with Traktor 3 Pro correctly. The mappings provided on Traktor Bible site don't work properly - I tried both of them with the same result.
- Fixed crash related to double clicking on a compiler error when a selection was made.
- Upgraded the default compiler to TDM-GCC 4.9.2.
- Improved startup speed.
- Fixed Abort Compilation button not working anymore.
- Fixed crash in TCppParser.CheckForTypedefStruct.
- Fixed crash in TCppParser.HandleEnum.
- Fixed some typos in the English translation (thanks to Hiro5).
- Updated the Catalan translation (thanks to Hiro5).
- Updated the Czech translation (thanks to tringi).
- Fixed some hiccups in the build process of Dev-C++ itself.
Download
Build Error Error 1 Dev C++
- The setup which includes TDM-GCC 4.9.2 (32bit and 64bit) can be downloaded here (47MB).
- The setup which does not include a compiler can be downloaded here (2MB).
- The portable version which includes TDM-GCC 4.9.2 (32bit and 64bit) can be downloaded here (34MB).
- The portable version which does not include a compiler can be downloaded here (2MB).
- The latest tested compilers can be downloaded here.
- Lastly, the source code can be found here (1MB). Alternatively, one can use git to clone any commit. Instructions can be found here.